I dig gamification. I also dig Games Based Learning (GBL).
But sometimes when I’m watching these concepts get promoted, big alarms go off in my head.
Take a look at this list of some key elements of gamification:
Doesn’t this remind you of anything? Add that together with our enthusiastic embrace of digital and electronic teaching, and the ‘games & machines’ motif becomes really familiar. I’m thinking Skinner, and Behaviourism, and Pavlov’s dog…which means that we need to think about the ethics of gamification, stat.